Guide · 5 min read
Prototype Decks vs. Short Runs: How Many Cards to Print
Printing a game is not one decision, it is a few: how many copies to make, and when to move from a prototype to a short run. You do not need a big order to test well. Here is a simple way to decide at each stage.
Start with one
A single printed prototype tells you things a screen never will: how the cards feel, whether the text is readable, and whether the layout works at the table. You catch the obvious problems yourself before anyone else sees the deck.
Print one, play it solo or with one other person, and mark what needs to change. This round is cheap, and it saves you from printing a mistake more than once.
A few for a playtest group
Once the game holds up, a small batch of two to five copies lets a table actually play without passing one deck back and forth.
This is the sweet spot for most designers, and it is exactly the kind of small number we specialize in: no big minimum, and quick reprints when the design changes.
Move to a short run when the design settles
When the rules and layout are stable, a short run gets you enough copies for a focused playtest group, demos, early sales, or clean decks to hand a store, a reviewer, or a publisher. Short runs also suit clubs and events that need a modest number of finished decks.
You need more copies once the game leaves your table: blind playtests, conventions, and review copies all call for extra. Even then it is usually a modest run, not a factory order.
Scale up with confidence
When the game is proven and the art is final, you can commit to a larger run knowing the deck is right. At every stage a real printed deck is the best test, so print what you need for the stage you are in and scale up only once the design has earned it.
Done for you
We can design and develop your cards, or the content
Have it ready? We design, lay out, and structure the cards from the content and artwork you provide. Need help with the content itself? We can develop that with you too, then prototype it fast. Either way, you get finished, print-ready cards.